How to make a game that’ll sell a million copies
Any old Tom, Dick or Harry with a comprehensive grip of computer programming and loads of money-men friendly ideas can spew forth a game that’ll sell a shit-load of copies. With that in mind, and a science stick gripped in one hand, we’ve come up with full-proof calculations on how to make the perfect moolah-making game for most of the major genres. Below you’ll find the perfect titles that’ll make any suit sully his 1000 buck boxers. Just don’t go nicking any of our amazing ideas. We’ve already put in for the patents.
http://www.gamesradar.com/f/how-to-make-a-game-thatll-sell-a-million-copies-/a-2009090911523680063
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